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Game SCP - Containment Breach
SCP Containment Breach logo
Developer Joonas Rikkonen
Engine Blitz3D
Year of release N/A
Base game Base Game
Website

SCP – Containment Breach is an indie supernatural horror video game developed by Joonas Rikkonen ("Regalis"). It is based on the stories of the SCP Foundation website.

GameplayEdit

The main objective is to guide D-9341, a test subject, through the facility while trying to survive any hazards you come across. The game's main feature is the blinking mechanic.

Blinking is a basic mechanic that is measured by the blink bar in the HUD. It is important to keep in mind when encountering SCP-173, a statue that is capable of moving at high speeds whenever it is not in the player's direct line-of-sight; with each blink SCP-173 will move closer to the player. The player can blink manually by pressing the spacebar and can also shut their eyes for an extended period of time by holding down the spacebar. This can prove to be useful if encountering SCP-096, a humanoid creature that will chase and kill the player if they view its face.

PlotEdit

The game revolves around the SCP Foundation, a secret organization dedicated to containing anomalous artifacts and entities that can threaten the normality of our world. At some point before the events of the game, several of the Foundation's sites get broken into forcing many SCPs (the designation given to their contained anomalies) to be relocated to an unspecified site. A task force known as Nine-Tailed Fox is established shortly after to defend this site from any possible breaches in containment.

The player takes the role of D-9341, a Class-D test subject (which are death row inmates who agreed to work for the Foundation in exchange for their freedom after working for them for one month, when in reality they were terminated at the end of the month and replaced with a new set of test subjects) who is forced along with two other test subjects to perform tests on an entity known as SCP-173, a murderous sculpture which can move at high speeds when unobserved, but cannot move while in a direct line of sight.

During this testing routine, the Foundation begins to lose control of the site's electricity and remote control door system. The lights begin to flicker causing SCP-173 to kill the other two test subjects and escape into the ventilation system. An intercom then announces that several SCPs have breached containment, forcing them to put the site under lockdown. The player must then guide D-9341 around the facility while trying to survive being hunted by SCP-173 and later SCP-106, a ghostly entity resembling an elderly humanoid with the ability to abduct the player to a strange pocket dimension under its control.

How Scary Was This Game
 
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The poll was created at 04:53 on December 24, 2014, and so far 7 people voted.

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